ಣ ᴄᴏᴍᴘᴜᴛᴇʀ ᴄɪᴛʏ ഒ

Search

SearchSearch
        • GenAI 01 - Representations
        • GenAI 02 - Autoregressive Models
        • GenAI 03 - Maximum Likelihood Learning
        • Generative AI
        • Double buffering
        • Scalable High Performance Computing
        • SHPC 01 - Trends
        • SHPC 02 - Binary Representations
        • SHPC 03 - Floating Point Representations
        • SHPC 04 - Processes and Threads
        • SHPC 05 - Dependences and Pipelining
        • SHPC 06 - Loop-Carried Dependences and Parallelism
        • SHPC 07 - Synchronization
        • SHPC 09 - GPU Architectures
        • SHPC 10 - Caches
        • SHPC 11 - Cache Coherence and Tiling
        • SHPC 12 - Memory Consistency and Virtual Memory
        • SHPC 13 - OpenCL
        • SHPC 13 - OpenMP
        • SHPC 14 - CUDA
        • SHPC 15 - MPI
        • SHPC 16 - Register Allocation
        • SHPC 17 - Multiple GPUs
        • SHPC 17.5 - Multiple GPUs (CUDA)
        • SHPC 18 - CUDA Streams
        • SHPC 19 - Optimization for GPUs
        • SHPC 20 - Shared Memory
        • SHPC 21 - AI parallelism
        • Arithmetic & Logical Operations
        • Byte Ordering
        • Computer Architecture (RISC-V)
        • Conditional Operations
        • CPU (Central Processing Unit)
        • Design Principles
        • Floating points
        • ISA (Instruction Set Architecture)
        • Logical core
        • Memory Operations
        • Procedure Call
        • Register vs Memory
        • RISC vs CISC
        • RISC-V Addressing
        • RISC-V Data Types
        • RISC-V Instruction Set
        • RISC-V Registers
        • Theoretical Peak Performance
          • 3. Arithmetics
          • 3.2 Integer Arithmetic
        • The MoonMath Manual to ZK-SNARKS
      • Computer Science
      • Balancing Attack
      • Bouncing Attack
      • Consensus
      • FOCIL
      • Lock and Commit
      • Network Model
      • Nothing-at-Stake
      • Partially synchronous network model
      • Paxos
      • Proposer Boost
      • Reorg Attack
      • Synchronous network model
      • Cryptography
        • (CCS '23) TrustBoost-Boosting Trust among Interoperable Blockchains
        • (CCS '24) Lutris - A Blockchain Combining Broadcast and Consensus
        • (ICDE '23) Scaling Blockchain Consensus via a Robust Shared Mempool
        • (PODC '19) HotStuff-BFT Consensus with Linearity and Responsiveness
        • (Security '24) Max Attestation Matters - Making Honest Parties Lose Their Incentives in Ethereum PoS
        • (VLDB '23) ZKSQL - Verifiable and Efficient Query Evaluation with Zero-Knowledge Proofs
        • Paper Review
        • (Ethereum) Pectra & Fusaka Upgrade
        • Enterprise Blockchain Solutions
        • Session Note
      • About me
    Home

    ❯

    Computer Science

    ❯

    (24 2) Scalable High Performance Computing

    Folder: Computer-Science/(24-2)-Scalable-High-Performance-Computing

    24 items under this folder.

    • Dec 31, 2024

      Scalable High Performance Computing

      • Dec 31, 2024

        SHPC 21 - AI parallelism

        • Dec 31, 2024

          SHPC 20 - Shared Memory

          • Dec 31, 2024

            SHPC 19 - Optimization for GPUs

            • Dec 31, 2024

              SHPC 18 - CUDA Streams

              • Dec 31, 2024

                SHPC 17.5 - Multiple GPUs (CUDA)

                • Dec 31, 2024

                  SHPC 17 - Multiple GPUs

                  • Dec 31, 2024

                    SHPC 16 - Register Allocation

                    • Dec 31, 2024

                      SHPC 15 - MPI

                      • Dec 31, 2024

                        SHPC 14 - CUDA

                        • Dec 31, 2024

                          SHPC 13 - OpenMP

                          • Dec 31, 2024

                            SHPC 13 - OpenCL

                            • Dec 31, 2024

                              SHPC 12 - Memory Consistency and Virtual Memory

                              • Dec 31, 2024

                                SHPC 11 - Cache Coherence and Tiling

                                • Dec 31, 2024

                                  SHPC 10 - Caches

                                  • Dec 31, 2024

                                    SHPC 09 - GPU Architectures

                                    • Dec 31, 2024

                                      SHPC 07 - Synchronization

                                      • include
                                    • Dec 31, 2024

                                      SHPC 06 - Loop-Carried Dependences and Parallelism

                                      • Dec 31, 2024

                                        SHPC 05 - Dependences and Pipelining

                                        • Dec 31, 2024

                                          SHPC 04 - Processes and Threads

                                          • Dec 31, 2024

                                            SHPC 03 - Floating Point Representations

                                            • Dec 31, 2024

                                              SHPC 02 - Binary Representations

                                              • Dec 31, 2024

                                                SHPC 01 - Trends

                                                • Dec 31, 2024

                                                  Double buffering


                                                  Created with Quartz v4.2.3 © 2024

                                                  • GitHub
                                                  • Twitter(X)
                                                  • Medium